Middle Eastern players are usually an afterthought for game protection services — routed through Frankfurt or worse, with 60–100 ms of unnecessary latency. Our Tel Aviv PoP serves the Israeli and Eastern Mediterranean Minecraft scene directly, keeping regional players in the low tens of milliseconds.
TLV runs the identical Cryo stack as every other location: full Layer-7 filtering, verification gauntlet, AntiVPN. For networks with mixed audiences, geo-steering pairs TLV with Frankfurt so European and Middle Eastern players each take their shortest safe path to the same backend.
Who connects through TLV
- Israel
- Cyprus & Eastern Mediterranean
- Middle East
Routing is automatic: anycast delivers each player to their nearest entry city, and geo-steering picks the best Cryo PoP from there. If Tel Aviv is ever unavailable, traffic shifts to Frankfurt (FRA) without a config change.
Same pipeline as every PoP
TLV runs the complete Arvoris stack — nothing regional about the protection: L4/L7 DDoS mitigation, the antibot pipeline with CryoLimbo verification, AntiVPN, MOTD edge caching and real client IPs via PROXY protocol. Plans start free for up to 15 players.
Other locations
Create a network and your players near Tel Aviv are filtered at TLV from the first connection.