Southeast Asia's Minecraft population is enormous — Indonesia and the Philippines are two of the game's biggest countries — and it is chronically underserved by protection providers. The SIN PoP sits at the region's main interconnection hub, where players from across ASEAN typically reach us in 10–40 ms.
Attacks in the region often ride cheap datacenter capacity from the same metros players live in, so AntiVPN and datacenter-range filtering do heavy lifting at SIN. As everywhere, verification only engages for suspicious joins — casual players on mobile ISPs connect straight through with their real IP delivered to your backend.
Who connects through SIN
- Singapore & Malaysia
- Indonesia & Philippines
- Thailand & Vietnam
- India (east-facing routes)
- Australia (northern routes)
Routing is automatic: anycast delivers each player to their nearest entry city, and geo-steering picks the best Cryo PoP from there. If Singapore is ever unavailable, traffic shifts to Tokyo (TYO) without a config change.
Same pipeline as every PoP
SIN runs the complete Arvoris stack — nothing regional about the protection: L4/L7 DDoS mitigation, the antibot pipeline with CryoLimbo verification, AntiVPN, MOTD edge caching and real client IPs via PROXY protocol. Plans start free for up to 15 players.
Other locations
Create a network and your players near Singapore are filtered at SIN from the first connection.