Miami is the internet's front door to Latin America — nearly every submarine cable serving South and Central America lands there. If your player base skews Brazilian, Mexican, Argentinian or Caribbean, the MIA PoP keeps their route short instead of hairpinning through Virginia.
Latin American Minecraft communities are some of the largest and most attack-prone in the game, and cheap booter services target them constantly. Geo-steering sends those players through Miami, where join floods and ping spam are dropped at the edge while legitimate players continue to your backend with their real IP intact — so region bans and per-country rules keep working.
Who connects through MIA
- Southeast US
- Mexico & Central America
- Brazil & South America
- Caribbean
Routing is automatic: anycast delivers each player to their nearest entry city, and geo-steering picks the best Cryo PoP from there. If Miami is ever unavailable, traffic shifts to New York (NYC) without a config change.
Same pipeline as every PoP
MIA runs the complete Arvoris stack — nothing regional about the protection: L4/L7 DDoS mitigation, the antibot pipeline with CryoLimbo verification, AntiVPN, MOTD edge caching and real client IPs via PROXY protocol. Plans start free for up to 15 players.
Other locations
Create a network and your players near Miami are filtered at MIA from the first connection.