Comparison based on publicly available information as of July 2026. Spot an inaccuracy? Tell us on Discord and we'll fix it.
Where NeoProtect is strong
- Respected European engineering — a Germany-based provider that is popular with EU server networks, citing 40,000+ registered customers and 100% uptime over the last three months on its site as of July 2026.
- Proven capacity — the site cites an 8+ Tbit/s largest attack mitigated and a '0 TTM' (zero time to mitigation) inline filtering approach.
- Bedrock support — GameShield tiers publish dedicated Bedrock backend counts, which few Minecraft protection proxies offer.
- Feature-rich free tier — Basic at €0 includes basic AntiBot, built-in AntiVPN, IP firewall, MOTD caching and attack notifications for up to 20 players.
Where Arvoris differs
- Asia and Middle East coverage — 7 dedicated PoPs: NYC, Miami, Frankfurt, Warsaw, Tel Aviv, Singapore and Tokyo (see locations). Per neoprotect.net/pricing as of July 2026, every GameShield tier lists its network as 'No Asia'.
- No traffic meters — NeoProtect tiers are capped at 1/3/5 TB monthly traffic below the €90/mo Company tier (per its pricing page, July 2026). Arvoris plans are defined only by player slots: 15, 60, 150 or 500.
- Stolen-account detection — Essential ($25/mo) and up kicks accounts flagged as stolen or credential-leaked, with a 2,000-name whitelist. No equivalent feature appears on NeoProtect's public pricing page as of July 2026.
- A verification gauntlet, not just filtering — Cryo parses Minecraft protocol per hostname, and CryoLimbo routes suspicious joins through a limbo-world captcha and behavioral checks before they reach your backend.
- Massive absorption in front — anycast entry through Cloudflare Spectrum's 500+ Tbps edge across 330+ cities, then Arvoris' own AS216013 for Layer-7 filtering. Largest disclosed mitigations: 7.15 Tbps volumetric and a 50M-connection L7 attack.
- Simple USD pricing — $0/$10/$25/$40, self-serve at beta-panel.arvoris.net, no sales calls and no long-term commitment required.
Plans side by side
| Free tier | NeoProtect Basic: €0, 20 players, 1 TB traffic, 2 domains (per neoprotect.net/pricing, July 2026). Arvoris Free: $0, 15 players, full pipeline, real IPs, no traffic cap |
| First paid tier | NeoProtect Universal: €15/mo, ~100 players, 3 TB traffic. Arvoris Budget: $10/mo, 60 players, tunable antibot, captcha verification, webhooks |
| Mid tier | NeoProtect Neo: €30/mo, ~150 players, 5 backends. Arvoris Essential: $25/mo, 150 players, full gauntlet, stolen-account detection, API, full logs |
| Top self-serve tier | NeoProtect Company: €90/mo, 200–1000 players, fair-use traffic. Arvoris Value: $40/mo, 500 players, 2 networks, 10 backends, geo-steering LB |
| Asia-Pacific PoPs | NeoProtect: pricing page lists 'No Asia' on all tiers (July 2026). Arvoris: dedicated Singapore and Tokyo PoPs on every plan |
How to switch
Because both services sit in front of your server at the DNS level, you can migrate without downtime. Register at beta-panel.arvoris.net, create a network pointing at your backend (for example `198.51.100.20:25565`), verify your domain, and put a test hostname like `test.yourdomain.com` on your Arvoris endpoint while `play.yourdomain.com` stays where it is. Compare latency from your actual player regions — especially if you have players in Asia — then move the main record. About five minutes of hands-on work, one DNS change, no plugins.
Common questions
Is NeoProtect better than Arvoris?+
It depends on your player base and needs. NeoProtect is a respected Germany-based provider with strong EU presence, dedicated Bedrock backend support, and an 8+ Tbit/s largest-mitigated-attack figure. The decision rule: if your players are almost entirely in Europe and you need Bedrock backends today, NeoProtect is a solid choice. If you have players in Asia or the Middle East, want stolen-account detection, or prefer USD player-slot pricing with no traffic meters, Arvoris fits better.
Does Arvoris cover Asia?+
Yes — dedicated PoPs in Singapore and Tokyo, plus Tel Aviv for the Middle East, with anycast entry at the nearest of 330+ Cloudflare cities worldwide. Per neoprotect.net's pricing page as of July 2026, every GameShield tier lists 'Global Network (2+ PoPs, No Asia)'.
Do both have free plans?+
Yes. Per neoprotect.net/pricing as of July 2026, NeoProtect's Basic tier is €0 with 1 TB monthly traffic, 2 domains, 1 backend, basic AntiBot and AntiVPN, up to 20 players. Arvoris Free covers 15 players with the full mitigation pipeline, real player IPs via PROXY protocol, 1,000 AntiVPN queries and 24h analytics — with no monthly traffic cap.
Do both forward real player IPs?+
Both list PROXY protocol support: NeoProtect's GameShield page lists 'Forward player ips (proxy protocol)' as a routing feature, and Arvoris includes PROXY protocol on every plan including Free — so ban and geo plugins see true client addresses either way.
Does Arvoris support Bedrock backends like NeoProtect?+
NeoProtect publishes dedicated Bedrock backend counts per tier (per its pricing page as of July 2026), which is a genuine strength if Bedrock is core to your network. Arvoris is built for Java-protocol traffic; if Bedrock backends are a hard requirement, weigh that in NeoProtect's favor or ask in the Arvoris Discord about your setup.
How do I migrate from NeoProtect to Arvoris?+
Create a network in the panel, add your backend IP:port, verify your domain, then swap one DNS record. Run both proxies in parallel on separate hostnames during testing — about five minutes of hands-on work, with no plugin to install.
If your players span more than Europe, test the difference yourself: the free plan runs the same mitigation pipeline as every paid tier, so a parallel test costs nothing. Full pricing here.